Tutorial for setting up monogame on m1/m2/apple silicon
It took me a couple hours to get the tutorial running on my m2, so I thought id share the steps how. Hopefully we can add this to the official documentation. I’m also using jetbrains rider as my IDE...
View ArticleHow can I open the MGCB Editor on macOS Sonoma?
Nothing happens when I double click or right click the Content.mgcb file in Visual Studio for Mac 17.6.6 (build 408). In addition, I have tried to double click the Content.mgcb file in my project’s...
View ArticleMAC unable to load 'FreeImage'
Hi, I am trying to load a sprite into monogame, using Visual Studio 2022 for Mac. I have tried various solutions like trying to load freeimage into the content folder of my project manually. Sorry to...
View ArticleHow should I install and use MonoGame on macOS? Is it better not to use...
I had some issues with MonoGame Content.mgcb in the last months, I cannot open it. How can I open the MGCB Editor on macOS Sonoma? Mac OS X Nothing happens when I double click or right click the...
View ArticleMonoGame Content Builder on Mac M1
I just started developing on mac m1 and figured out that monogame is kind of a mess to get running on mac. I installed vscode .NET x64 and arm64 dotnet-mgcb-editor When running the mbcb it is failing...
View ArticleInstallation of Monogame in Visual Studio Code for MAC
Good afternoon. Visual Studio for MAC will not be supported by Microsoft at the end of the summer. The only possibility to use Mono game i believe is by using Visual Studio Code editor. Do you know if...
View ArticleIs PublishAOT necessary for a working app bundle after signing?
Hi there, I wanted to port one of my games to mac os and have the problem that the unsigned app-bundle runs without problems but as soon as I sign it it crashes (icon is displayed shortly but no...
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