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Pipeline fails to generate spritefont.

@selimanac wrote: Just setup a new project. Pipeline fails to generate spritefont from font file. It is a standart spritefont file(xml) for Arial. Try to change CharacterRegions but no luck. It is a...

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Content Pipeline Standalone : issue on mac

@gilloub wrote: Hello, I have issue launching the content pipeline (MonoGame 3.5) on mac (installed yesterday : 5 oct 2016). It just doesn't launch. I investigate starting the app with command line :...

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App icon

@jackymillo wrote: I've been trying to change the icon that shows in the app dock from the stock Monogame one to my games one. I tried adding it in the .plist and copying the .icns file into the...

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Help: MonoGame Addin 3.5.1 can't be loaded due to missing dependencies...

@AdamNashGames wrote: Hi all, new to the community. Not sure when this problem started, as I successfully made a simple Pong clone a few weeks ago. When I realized I was having issues with the...

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Xamarin native library could not be found. (error: MM2006)

@Kay wrote: Hello, i got the following problem. I already got monogame running on windows in my virtual machine, but because its drains a lot of battery and my laptop gets pretty hot after a while(i...

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[SOLVED] Build a dmg? (OpenGL)

@pagoru wrote: Hi everyone! I'm new using monogame and I have a question about building a project.I use a PC and a Mac with monogame shared project (Cross Platform aka OpenGL) in Rider (JetBrains). I...

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Content Pipeline Tool isn't working on Mac OS X

@Fox9 wrote: I downloaded the current MonoGame for Mac and installed it on Mac OS X sierra and everything works except the Content Pipeline Tool. The tool doesn't open if I click on it.How can I solve...

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Can't Run Project on Mac

@poker158149 wrote: Hey everyone! I've been using MonoGame on a Windows PC for a while now with no issues at all. I recently started a project with a few friends who use Mac and I know MonoGame is...

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"incorrect checksum for freed object" when loading Song or SoundEffect on Mac

@Romans_I_XVI wrote: Hi, so this is the error that I get when running my game on OSX... mono(811,0xa36e8000) malloc: *** error for object 0x79e57384: incorrect checksum for freed object - object was...

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MonoGame is not working with Visual Studio for Mac preview

@Lahlou_eX wrote: Ive tried to install MonoGame wth the new VS preview for mac like I did before with Xamarin. However VS is not showing the templates when I want to create a new solution. Any ideas...

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[Solved] Center Mouse inside game window doesnt work as expected (OS X)

@shniqq wrote: Hello community! I have a simple thing, that I can't get to work: I want to center the mouse at the game windows center point. Mouse.SetPosition(graphics.PreferredBackBufferWidth/2,...

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libSDL2-2.0.0

@Kay wrote: Hello! i have the next problem:yesterday i started with using monogame 3.5 on my mac, but since i wanted to make something for multiple platforms i use the cross platform template. it did...

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MGCB.exe fails with relative path issue in Xamarin in MacOS

@elennick wrote: I'm having an issue where my project fails to build during the RunContentBuilder target step of the build. This is a project that I usually work on using Visual Studio in Win10 but...

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OpenAL drivers could not be found

@harryh100 wrote: Hi there, if I´m creating a new "Monogame Mac Application (Xamarin.Mac)" in Xamarin Studio (on a Mac) and try to load a soundeffect via Content.Load("filename"); I get the error...

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Creating new solution with xamarin studio 6.15 and monogame 3.6. Small issue.

@bangclash1 wrote: When using xamarin studio to create a new monogame 3.6 solution, I get stuck at the dialog window were the create button is. Create new solution in xamarin studio. select any...

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Problems loading sound in new 3.6 version...

@T_F_G wrote: After doing basically nothing but upgrading to 3.6, the PC version works fine. But my OSX version now fails when it loads sound effects. _manager.Load("SoundEffect"); The failure is...

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Unable to run monogame sample projects on macOS

@calvin7 wrote: Hello everyone! I am a beginner and I am having trouble making some sample projects from the internet work. I am using Xamarin on macOS and I followed the installation guide that most...

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Stereo WAV Files Seem To Play Way Louder Than Mono Ones

@BitBull wrote: Hi, Title says it all really! Porting Jetboard Joust to OSX and the volume of most my sound effects seem to be really quiet - upon further investigation it seems that it's the mono...

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Quit Menu Hangs

@BitBull wrote: Hi, Almost got my initial osx port done with just one issue remaining - the default 'quit' menu doesn't quit but just hangs with the spinning beachball. Anyone know how to resolve...

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MonoGame App Shows Crash Dialog On Exit

@BitBull wrote: Hi, Using MG 3.6 I'm getting crashlogs displayed when quitting my app, this has been reported by a number of users though it doesn't appear to happen on every device. Does anyone know...

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